COURSE DESCRIPTION
Introduction to design concepts and production techniques for the world-wide web. Topics include understanding web environments and technologies, site structures, navigation methods, layout conventions, and the creation of fully functional web pages using HTML. Animation and multimedia considerations are discussed.
OBJECTIVES
Upon successful completion of this class, you should be able to:
- Plan and diagram a website using thumbnails and/or digital tools, and flowcharts.
- Use basic image editing tools (ex: Photoshop) to optimize images for the web.
- Use Dreamweaver to create functional and valid web pages.
- Understand and apply HTML and CSS.
- Demonstrate familiarity with web conventions, standards, and limitations, including page size and navigation.
- Understand basic multimedia tools behaviors with html.
- Understand ftp server upload, domain name protocol and server.
- Recognize and apply basic design principles including type and color.
- Present and discuss your artworks, and the work of your colleagues, within the context of their time through critique utilizing medium-specific vocabulary.
PROJECTS
Detailed descriptions are available through links in the left nav bar.
ASSESSMENT
Grades are determined on a 100-point scaleProject 1 | 15 points |
Project 2 | 15 points |
Project 3 | 18 points |
Project 4 | 15 points |
Final Portfolio Page | 5 points |
Quizzes/Presentations | 9 points |
Sketchbook | 9 points | Reading Questions/Comments | 9 points |
Final Exam | 5 points |
Extra credit may be earned for attending selected
lectures or art-related events; these will be announced in class and/or
posted on class website
• Each of the assignments will be evaluated according to a specific list of required criteria given to you with the assignment.
• Class participation and in class productivity portion of your score will be based on promptness, your participation in discussions and critiques, and in class work ethic (ex: no parallel talk, no cell or electronic devise usage, no ipod listening, or working on anything not related to class work, disappearing from class, etc...)
• You will be expected to turn in all assignments on their due dates. Assignments turned in late will accrue point losses (remember for each part of an assignment you don’t hand in on time you get an F for that portion). Late assignments are not eligible for resubmission. All assignments turned in on time may be improved or redone and resubmitted up until the last day of resubmissions.
HOMEWORK/LAB WORK
You will require at least five hours of web design work per week in addition to limited class lab time to complete the assignments.
PCs and some Macs with appropriate software are available on campus for your use in AAB 403, TEC 142 & 142A, TEC 25B. Lab hours are posted soon after the start of each semester; check schedules and plan accordingly.
EXAMS & QUIZZES
- The class includes three scheduled quizzes and a final exam.
- Quizzes are all comprised of short answer questions on assigned readings and class presentations plus skills tests in which will be asked to replicate a given design using Dreamweaver tools & techniques covered in class & tutorials.
- You will be assigned to write questions about course readings. Some of the questions on quizzes and exams will be drawn from your questions.
- Absence on a quiz day results in a zero grade for that quiz unless alternate arrangements are made.
ATTENDANCE/MAKE-UP POLICY
- Attendance & participation are mandatory. More than one absence will severely compromise your ability to pass this course.
- Each undocumented absence beyond one results in your grade dropping 1/3 of a letter (i.e. B+ to B, etc.)
- If you miss class, you remain responsible for keeping up with course material and meeting project deadlines. Check the syllabus and/or website
- Class will start and end on time unless otherwise noted. Arriving after the roll is called constitutes a tardy. Leaving early without a valid excuse counts as a tardy.
- Three tardy marks count as an absence.
STRONGLY RECOMMENDED WEB RESOURCE
Dreamweaver CS5 Essential Training by James Williamson - Lynda.com
Alternative Web Resource: Adobe TV | Learn Dreamweaver CS5
READINGS
please view required Readings in Left Navigation Bar
MATERIALS & SUPPLIES
- digital storage You will be given general storage space on the campus server for your work during this semester. This server is NOT SECURE. To follow good digital practices, you must always back up your work. For this you will need to purchase removable media of some sort. Methods include CD-RW, portable USB drives or firewire hard drives.
- digital output you will be required to print your artwork out of the computer for each of the assignments
- course portfolio you will be expected to save original works and copies of work for easy reference and access throughout the semester as well as for your final review. This requires organizing your personal folder with subfolders
- sketchbook or notebook taking notes, sketching, and developing visual ideas will be necessary throughout the course
ACADEMIC INTEGRITY
This class will be conducted in accordance with the college's Student Code of Conduct and basic standards of academic honesty. Cheating, plagiarism, or any other form of academic dishonesty will not be tolerated.
For more information about Westchester Community College's Academic Honesty Policy, please visit: http://www.sunywcc.edu/dep/english/plag/honesty.htm